Big Nasty News #3

In the near future we will be posting a research paper written by the Lead Designer here at Big Nasty Studios who recently completed his masters degree with a distinction (Congratulations again!). The paper will go into detail around the different kinds of simulated destruction within game engines, this includes;

  • Procedural Destruction
  • Destruction using rigid bodies
  • Destruction using skeletal meshes
  • Softbody Destruction
  • Destruction using fracture meshes

Bellissimi Beauty Studios

We are currently still in the midst of editing the YouTube tutorial videos for our friend over at Bellissimi Beauty Studios, the first of 6 videos so far will be uploaded within the next day or two, you can check out the tutorials @Bellissimi Beauty on YouTube or @BellissimiBeauty over on Facebook. Alternatively, you can find all of the information you need by visiting their website at www.bellissimibeauty.co.uk

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Don’t forget to follow us on instagram @bignastystudios to keep up to date with everything in and out of the office for the Big Nasty Team! We post regularly and often images of our development work such as the examples below.

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