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Big Nasty News #2

Hi all and welcome to the second instalment of Big Nasty News! We have had a lot going on over the past fortnight and we are excited to share it with you!

Bellissimi Beauty Make-Up Studios

We are currently in the midst of developing video graphics for our friends over at Bellissimi Beauty, the aim of the graphics is to increase brand awareness on the beauty tutorial videos they provide.

Find more information on Bellissimi Beauty here: http://www.bellissimibeauty.co.uk/

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Big Nasty Viewer

We have been working tirelessly on completing the Alpha build of our new application, the Big Nasty Viewer (Working Title). Later on in the week we will be posting a full announcement of this app which will contain all of the information you need so be on the lookout for that!

Office News!

As this update is coming to an end we would just like to express a huge congratulations to our Lead Designer, Jack Fletcher for completing his Masters Degree!

If you would like to see more of what we have been up to, don’t hesitate to follow us on Instagram @bignastystudios

Big Nasty News #1

Welcome to the first post of a new edition to our website, Big Nasty News! We will be creating a post similar to this one on a bi-monthly basis along with our thought leadership posts and our RnD posts. Although not as informative as our other posts, this is a great way to include you in the goings on over at Big Nasty Studios. This will be the new place to find out how things are going in the office, in our projects and even get an inside look at some of our projects and our workflow.

These posts will be released every 2 weeks starting from today!

Business News!

Develop

From the 11th to 13th of July, we went to our first Develop Conference in Brighton. Develop brings together Game Devs from all around the world – from the megastars to the micro-indies to network, have business meetings, play around with each other’s new products and generally have fun while hopefully building some strong connections. This year we had the opportunity to meet with lots of types of people, including people from the BBC, Sony, Jagex, Ubisoft and Amazon Games Studio as well as lots of other smaller developers and publishers with years of experience and know-how to draw from at many of our impromptu meetings.

The highlight of the week was by far being able to attend the Special Effect party, which was a relaxed opportunity to wind down from a rather hectic week and really solidify the new friendships that we had made. Special Effect is a charity that is rather near and dear to our hearts as they are dedicated to helping people with disabilities to enjoy video games as we do. They even have a version of Fifa that they have programmed to work with only facial movement. An absolutely incredible charity – you can find out more information at – http://www.specialeffect.org.uk/

Develop at Brighton was fantastic, and we can’t wait to go back next year to meet some new faces as well as catch up with some familiar ones!

BNI

Over the last few weeks, we at Big Nasty have also been busy becoming a member of the BNI – Business Network International is the most successful networking group in the world. The motto at BNI is “givers gain”. Every week we meet to drink copious amounts of coffee, talk business and to pass as many strong referrals for work as we possibly can to other members. In return, they pass work to us as we all constantly work to demonstrate to each other our expertise and practice our networking skills. We were introduced to BNI by David Porter from Surge Marketing Solutions and Andrew Dunning from Andrew Dunning Photography, and so far it has been excellent. We’ve made a lot of new friends and have already passed and have been passed a handful of referrals.

Enterprise Made Simple

If you follow any of our social media accounts you will already know that recent weeks have been extremely useful for us as we have had the opportunity to take part in a selection of workshops that have provided extensive information on topics such as increasing our reach across social media, identifying and planning new routes to market, blogging for business growth, information on business chassis and business tendering.

Over the course of around 2 months, we have all attended these workshops and gained level 3 qualifications in business growth. We spent a weekend at The Hawkhills in York attending this course which was a welcome change from being stuck in an office to being surrounded by nothing but trees and wildlife.

Project News!

Sky City

To show off some of our skills in different areas we have begun working on a selection of projects for our portfolio, the first of these is a futuristic sky city, see how it is coming along below.

 

Hogney Castle

Another of our projects is Hogney Castle, we are aiming to create this castle using elements from Hogwarts and Disney’s enchanted castle.

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SpaceCakesVR

Since our last sneak peek of SpaceCakes a lot has changed, we are making huge progress with this project and it is something we are extremely excited about. Although we cannot make as much progress as we like due to other projects taking priority, we can show you what has been happening since the test footage we released a few weeks back.

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Some of the new additions include:

  • Animated Customers
  • Diner Environment
  • Diner Lighting
  • Updated Props
  • Teleport Function
  • Customer AI
  • Recipe/Ingredient Datatables
  • Game Music

The Future!

We are also brushing up on our digital drawing skills (images below) if you would like to see more of our development work then let us know!

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Updates :>

Well here it is... the 3rd? 4th? "weekly update"

Clearly we have a lot to update you on seeing as we are terrible at this "weekly" situation we have found ourselves in.

Well first off... MERRY CHRISTMAS & HAPPY NEW YEAR from the Big Nasty team :)

Next on the list is something huge for us and if you follow us on social media then you will already have heard about it but we created a concept for Virtual Reality and it locked down some funding for us, this will allow us to get our mits on some higher quality VR platforms (Oculus/Vive) which is super cool as it means we can jump straight into developing this concept further.

We have already started planning out the project and more updates will be available shortly, a video will be posted below if you would like to see the concept that nailed us the funding!


We have also started a daily post on our Facebook and Twitter called "MunchMusic" this started because we take a lot of inspiration from music and it is something that we play around with during our lunch times, we figured some of our audience may be interested in game music so we decided to start posting what we come up with each day! However that is a lot of random music we expect you to listen to so we are actually thinking of moving it here to our website and dedicating an entire page to just music as there is a lot of ideas flying around and it would be nice if we could have everything in one place for people to listen to

We will still be posting these on our social media pages but only once or twice a week, the full daily updates can still be found on our SoundCloud page  or here on the website once we add the new section if you are into it :) 

SoundCloud: https://soundcloud.com/bignastyltd 

 

Actually... this is all of the updates i can think of at the moment and i feel you lot don't want to read me waffling on about the smaller details so.... STAY TUNED FOR MORE SOON! :D

-Adam